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Topic Title: FarCry 64 bit
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Created On: 05/21/2004 05:51 PM
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 05/21/2004 05:51 PM
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-(F^S)-5up3rg33k
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forgive me if this has already been asked and answered somewhere, or if it is one the
site somewhere, but when the 64 bit version of FarCry is released, will it be available for
free to those of us who have already bought FarCry seperate from our AMD 64s?
 05/21/2004 05:55 PM
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Klesk4000
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i doubt it, it could just be a mod. (free)

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 05/21/2004 06:17 PM
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Ivan Andreevich
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Hmm.. that would be a massive mod.
 05/21/2004 06:35 PM
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merlin371
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what you on about massive all that you have to repleace are the binaries it won't be any bigger than a patch I'll say it won't be any bigger then 20~30MB if it's only a 64-bit port of the game

and yes it will be free for who owns the game already
 05/22/2004 12:04 AM
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Pro Kid
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QUOTE (merlin371 @ May 21 2004, 05:35 PM) what you on about massive all that you have to repleace are the binaries it won't be any bigger than a patch I'll say it won't be any bigger then 20~30MB if it's only a 64-bit port of the game

and yes it will be free for who owns the game already
From the way your saying this, it sounds like you know a little something that the rest of us don't.

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 05/22/2004 12:10 AM
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Ivan Andreevich
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merlin371
Much larger IMO. Maybe 10 times the size you said. We'll see
 05/22/2004 05:55 AM
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merlin371
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look at UT linux installer which contains all of the binaries of the game just ported to linux that's about 30MB, the far cry64bit would be the same thing olny a port to 64-bit instead that a port from win to lin
 05/22/2004 09:52 AM
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caliden
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You know, the graphics on far cry are incredible. But, in all honesty, that's just about the only thing I found good about the game

Gameplay is average for a shooter.
Plot is... poorly constructed and predictable.
Plot was... tagged on as an after thought.
Sound is somewhat buggy and annoying - voices are totally unbalanced, sometimes loud, sometimes quiet - and sometimes it's impossible to hear advice over the guns.

All in all it's rather dissapointing to be honest - the ending was rather weak.

I do hope they bring out some good RPGs with this engine because I think they would work really well

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 05/22/2004 10:36 PM
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Elvis
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QUOTE (caliden @ May 22 2004, 05:52 AM) You know, the graphics on far cry are incredible. But, in all honesty, that's just about the only thing I found good about the game

Gameplay is average for a shooter.
Plot is... poorly constructed and predictable.
Plot was... tagged on as an after thought.
Sound is somewhat buggy and annoying - voices are totally unbalanced, sometimes loud, sometimes quiet - and sometimes it's impossible to hear advice over the guns.

All in all it's rather dissapointing to be honest - the ending was rather weak.

I do hope they bring out some good RPGs with this engine because I think they would work really well
Hmmm....

I thought game play was great. Atleast better than average. The average fps doesn't have such an interactive environment.

I admit the plot is simple, but not predictable. Don't want to go into the details as that will give the game away.

Sound - the voices were supposed to be sometimes loud and sometimes quiet. The level AND direction of the voices are relative to your position. If you play the game with surround sound, you can almost tell in what direction and how far away the enemy was (including footsteps).

I agree the ending was anticlimatic. But the rest of the game made up for it.

If you register the game you'll be able to download the 64bit version once it becomes available.

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 05/22/2004 11:18 PM
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got_cpu_problems
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the difference between win and linux is one thing, i think Ivan's right, it will be bigger than you think...

if you change the amt of memory that can be addressed at one time, it will affect the game as a whole.
 05/23/2004 08:29 AM
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caliden
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QUOTE (Elvis @ May 22 2004, 06:36 PM) Sound - the voices were supposed to be sometimes loud and sometimes quiet. The level AND direction of the voices are relative to your position. If you play the game with surround sound, you can almost tell in what direction and how far away the enemy was (including footsteps).

I know

I thought the in game voices were good, and the binocular listening in system was very innovative (again would go well in an RPG).

The thing that got me was the advice coming through on the radio at key points whilst I'm fighting... totally too quiet when guns are blazing

As for the predictable plot... hmmm I've been playing shoot em ups since the days of the 386 so I think they are probably running out of ideas :/

That's why I'm getting into RPGs more - less of the been there seen that syndrome

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A64 3200+ on S754 Shuttle System (Clawhammer 1MB). 1GB DDR400 CAS 2.5 Memory, SATA 120GB HDD @ 7200rpm.
GeforceGT 6800 Graphics / 256MB and a massive copper heat pipe cooler that I had to cut parts out of my case to fit in....
 05/23/2004 10:44 AM
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merlin371
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QUOTE (got_cpu_problems @ May 22 2004, 07:18 PM) the difference between win and linux is one thing, i think Ivan's right, it will be bigger than you think...

if you change the amt of memory that can be addressed at one time, it will affect the game as a whole.
yes it will but the binaries of the games which are small something around 30MB not the Textures and models and other stuff like that which make the game big
 05/23/2004 04:26 PM
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Tamerz
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It shouldn't be big. Like he said it will be binaires and probably some libraries (most of which will already be included with the OS).
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