Originally posted by: di57inct Sorry to revive the thread, but the same thing happens in Far Cry 3 now when V-Sync is on, on both double and triple buffered...
Also, I tested Payday at a friend on his hd 5000 series(can't remember exactly the number of his card, i think around 5600) and the same thing was happening with V-Sync, only that it wasn't lagging as much as on mine...
And, a new problem on Asassin's Creed III when anti aliasing is maxed out(very high. just high doesn't create this problem): http://i50.tinypic.com/2r7wkds.png
I understood that this is happening because of the drivers, which need to be updated...is that right?
Thank you all for your time and I hope these annoying problems can actually be solved...
Please read all the threads concerning AC3 and far Cry3...this is a game issue, not a driver issue. With the best video cards and processors, at maximum settings, there are issues. Generally vert sync is not used with triple buffering...and I see no reason for triple buffering in FC3 at all. In FC3 I have vert sync set to off and have the gpu buffer set at 1. It is off in CCC as well.
Also, look at these: http://benchmark3d.com/assassins-creed-3-benchmark
I play FC3 with no issue....game runs smooth as butter. My fps? Average is 38. I play the game, not watch a fps counter. When I get home I will post my in-game and CCC settings.
Read all of the posts in this forum about those games...all the answers are there. And remember, FC3 just had it's third patch trying to solve issues....AC3, IMO, is a lost cause.
Edit: Make sure you have the latest CAP > http://benchmark3d.com/catalyst-application-profiles-12-11-cap-2
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11:27 AM by