Thank you for your replies guys/girls.
""For all eight cores to be used, the workload would have to be split into eight threads. And integer threads at that, since Bulldozer+ AMD parts have only four cores from a floating point perspective.""
So does this mean my CPU is in fact a 4 core where games are concerned?.
Are the new proccesor in the new consoles the same with the floating points been on only 4 out of 8 cores?.
I have two PC's one has a 4 core phenom II 965 BE and a gtx 670, this particular game runs this system flat out, 98% on the CPU and 99% on the GPU.
The other has the AMD (Pilrdriver) FX-8320 and 2x gtx 670's, the game runs the CPU at 50% and the GPU's at 75-99%. The CPU still runs at 50% even when I remove one of the GPU's. Is this because of the floating point thing or is there something else at play here like the game engine is designed to work more efectivly on a 4 core system like the Xbox 360/PS3
Is there any games out there that use 8 core CPU's more efectivly?
Sorry to keep asking questions
if you find a fix make one final post and let others know before you go