Topic Title: BioShock Infinite
Topic Summary: The $200 million dollar game...and it shows
Created On: 04/13/2013 09:36 AM
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 04/13/2013 09:36 AM
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Heavy Wizardry

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Joined: 11/13/2009

This is BioShock Infinite. A game which isn’t just getting good reviews, it is being written about as a paradigm-shifting and industry-changing event. The New York Times declares: “BioShock Infinite is confirmation that in the hands of the right creators, video games are the most sophisticated form of not just interactive entertainment, but of multimedia storytelling as well.”

BioShock has come at a time when genuinely creativity in video games are rare and the industry turns out mediocre or broken products. Electronic Arts, the giant in the industry, recently received the Consumerists’ magazine “Worst Company in America” award for the second year straight. The new SimCity has had a botched and buggy launch, and it seems that every new generic shooter game comes out that is interchangeable with the games that came before it.

So the $200 million question (that’s the cost of development) for Bioshock: is this really an amazing game that is more then “just a game”, or is it just the best we have in a sea of mediocrity?


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Edited: 04/13/2013 at 09:59 AM by stumped
 04/13/2013 11:56 AM
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80 Column Mind

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The latter. An "amazing game" would be a game which you compare other games against and become classics, such as Doom, Diablo II, Halo, Morrowind, The Witcher, and FEAR. Games such as Bioshock Infinite are like the original Crysis, it shows what can be done, but perhaps it stands out more than it should when you are comparing it against games which don't have the "wow factor" and games plagued by bugs, performance issues, and invasive DRM.

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