Topic Title: Windows 8 x64 + ATI Radeon HD 4290: OpenGL problems
Topic Summary: Java3D application using OpenGL crashes
Created On: 11/22/2012 02:04 PM
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 11/22/2012 02:04 PM
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Stefan1971HH
Peon

Posts: 3
Joined: 11/22/2012

Hi,

I've  just changed from Window7 to 8 x64.

When I try to rum a Java3d applications in Netbeans (which had worked well in Windows 7 using the latest 7-driver) I always get the error message below(with the 12-6 legacy driver for Windows8/HD 4000 series as well as with the 12-10 driver for Windows8/5000 series). Same for the drivers provided by Gigabyte (MB-manufacturer), which are not version-labelled.

error message:

run:
javax.media.j3d.IllegalRenderingStateException: GL_VERSION
    at javax.media.j3d.NativePipeline.createNewContext(Native Method)
    at javax.media.j3d.NativePipeline.createNewContext(NativePipeline.java:2775)
    at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:4914)
    at javax.media.j3d.Canvas3D.createNewContext(Canvas3D.java:2440)
    at javax.media.j3d.Renderer.doWork(Renderer.java:917)
    at javax.media.j3d.J3dThread.run(J3dThread.java:275)

DefaultRenderingErrorListener.errorOccurred:
CONTEXT_CREATION_ERROR: Renderer: Error creating Canvas3D graphics context
graphicsDevice = D3DGraphicsDevice[screen=0]
canvas = gui.PresetCanvas3D[canvas0,0,0,700x700]
Java 3D ERROR : wglGetExtensionsStringARB not support !
 - The specified procedure could not be found.


Fallback to use standard ChoosePixelFormat.
Java 3D ERROR : OpenGL 1.2 or better is required (GL_VERSION=1.1)
Java Result: 1

My System Data:

CPU : AMD Phenom II X4 955 BE

MB: Gigabyte GA-890GPA-UD3H

500W psu

So that's most likely a driver issue. Is it possible to make it work under Windows 8 at all or do I have to go back to 7?

 

thanks

 11/22/2012 02:53 PM
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Stefan1971HH
Peon

Posts: 3
Joined: 11/22/2012

This:

http://forums.amd.com/game/messageview.cfm?catid=454&threadid=161814

just helped me out.

Still, official bug-free W8 drivers for 4000 series would be nice.

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