Topic Title: AMD Catalyst 13.2 Beta 4
Topic Summary: 1-31-2013
Created On: 02/01/2013 03:53 PM
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 02/01/2013 03:53 PM
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Heavy Wizardry

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Joined: 11/13/2009





Latest Beta driver 13.2 Beta 4    released 1/31/2013


AMD Catalyst 13.2 Beta 4 for Windows

  • Improves performance up to 15% in high MSAA cases for the Crysis 3 beta release
    • Future updates will be made to AMD Catalyst 13.2 Beta to further improve performance in Crysis 3 for both single GPU and CrossFire configurations
  • Significantly improves latency performance in Skyrim, Boderlands 2, and Guild Wars 2
  • Improves single GPU performance up to 50% for DmC Devil May Cry
  • Improves CrossFire performance up to 10% for Crysis 2
  • Resolves Texture flickering seen in DirectX9.0c applications. ""


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Edited: 02/01/2013 at 05:03 PM by stumped
 02/02/2013 07:35 AM
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Ninja Zombie Killer

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I wonder what they mean by latency performance. Latency is not something that has a performance, it's just a time value. Like what's the performance of 3 milliseconds?


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 02/02/2013 11:16 AM
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80 Column Mind

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I was wondering that myself, unless they are talking about fame-to-frame times since there has been a big...uproar? about how the times between frames on AMD cards were inconsistent and would result in subjectively lower performance than nVidia cards even though AMD was performing equally or even better.

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 02/03/2013 10:15 AM
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Grinding Levels

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there are two separate camps:

1. they demand highest FPS and they are believing that this is THE correct measurement for more or less performing cards.

2. they demand better quality, at constant framerate, while the maximum is not what matters, but if it reach for example 1920x1080p at 60hz it is enought.

I personally witnessed in the past that Nvidia was choosing less quality for better FPS. Since they acquired PhysX it changed a bit. Ati and later AMD was still able to reach same FPS but with much better effects and rendering quality.

For me it was the flickering problem which flawed my positive feeling about Radeon graphics, not the stuttering, but once the fix has been applied on 13.2 beta 3 i fully understood what is going on.

I am trying to propagate new poit of view towards users saying "set you game to native resolution, turn Vsync + triple buffering on", but when someone replies "i need 1000 fps for smooth gameplay" i know that he is lost already.

My knowledge related to the usage of vsync helped me to decrease power requirements, improve image quality and fine tune graphic card (frequency) for better performance in some games.


I believe that constant frame-to-frame times  improve gameplay, much more than having 2x fps...


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