Topic Title: Why Is Downclocking Still Present In Dark Souls?
Topic Summary:
Created On: 03/24/2013 09:43 PM
Status: Post and Reply
Linear : Threading : Single : Branch
Search Topic Search Topic
Topic Tools Topic Tools
View similar topics View similar topics
View topic in raw text format. Print this topic.
 03/24/2013 09:43 PM
User is offline View Users Profile Print this message

Author Icon
Akumajou
Peon

Posts: 12
Joined: 03/19/2009

Why is the workaround described in this thread still necessary for AMD video cards? Why hasn't this been resolved in a driver or game update?



Edited: 03/24/2013 at 09:50 PM by Akumajou
 03/25/2013 12:52 AM
User is offline View Users Profile Print this message

Author Icon
Thanny
Elite

Posts: 1299
Joined: 07/13/2009

Judging from that thread, I'd say the problem is likely people locking the card to mid-power rates by having hardware-accelerate Flash open in a web browser.

The "workaround" then is to either close all Flash players, or disable hardware acceleration.

 

 03/25/2013 08:16 AM
User is offline View Users Profile Print this message

Author Icon
Akumajou
Peon

Posts: 12
Joined: 03/19/2009

Originally posted by: Thanny Judging from that thread, I'd say the problem is likely people locking the card to mid-power rates by having hardware-accelerate Flash open in a web browser.

 

The "workaround" then is to either close all Flash players, or disable hardware acceleration.

 

 

 

 

I don't have anything else open when playing Dark Souls, and the problem is there - as verified by GPU-Z. The clocks fluctuate, causing major frame-rate disruptions

 

My particular card is a Sapphire 7950 w/ Boost; maybe this isn't a problem for older cards.



Edited: 03/25/2013 at 09:51 AM by Akumajou
 03/25/2013 09:53 AM
User is offline View Users Profile Print this message

Author Icon
Thanny
Elite

Posts: 1299
Joined: 07/13/2009

If you mean the clocks drop by a small amount under full load, that's absolutely normal for PowerTune.

You'd need to provide more details about exactly what you're experiencing to get anything more than vague guesses.

 

 03/25/2013 11:12 AM
User is offline View Users Profile Print this message

Author Icon
Akumajou
Peon

Posts: 12
Joined: 03/19/2009

Originally posted by: Thanny If you mean the clocks drop by a small amount under full load, that's absolutely normal for PowerTune.

 

You'd need to provide more details about exactly what you're experiencing to get anything more than vague guesses.

 

 

No... The clocks fluctuate seemingly randomly between 1100 MHz (my overclock), 850, 501, and 350. This is VERY noticeable in-game (i.e. major slowdown). Oh, and the memory clock makes similar massive dips during these occurences, as well as core voltage.

 

I'm surprised I'm having to bring this to everyone's attention... I've noticed this behavior before when stress-testing with OCCT and FurMark, but I thought that was some sort of intentional safeguard -... apparently wasn't.

 



Edited: 03/25/2013 at 11:22 AM by Akumajou
 03/25/2013 11:34 AM
User is offline View Users Profile Print this message

Author Icon
Eydee
Ninja Zombie Killer

Posts: 4845
Joined: 12/27/2008

Are you playing the vanilla game or are you using the popular mods like the resolution fix? If you are using those, does the issue happen if you don't use them?



-------------------------

CPU: AMD Phenom II X4 810 @ 3120MHz | RAM: Kingmax 2x2GB DDR2 800 @ 833MHz| MoBo: MSI K9A2 CF v1.0 (BIOS: 1.D)| GPU: Asus HD 6850 1024MB (DirectCu) @ 835/1135MHz | Display: L24FHD | PSU: PC Power & Cooling Silencer 750 Quad | OS: MS Windows 3.11 Pro x64

 03/26/2013 10:40 PM
User is offline View Users Profile Print this message

Author Icon
Akumajou
Peon

Posts: 12
Joined: 03/19/2009

Originally posted by: Eydee Are you playing the vanilla game or are you using the popular mods like the resolution fix? If you are using those, does the issue happen if you don't use them?

 

 

Happens without any mods.

 

If anyone wants to see for themselves, simply have GPU-Z open while playing Dark Souls for a bit, quit the game, and then look at the GPU Clocks in GPU-Z's Sensors tab. You'll see the graph has quite a few spikes and dips.

Statistics
84136 users are registered to the AMD Support and Game forum.
There are currently 1 users logged in.

FuseTalk Hosting Executive Plan v3.2 - © 1999-2014 FuseTalk Inc. All rights reserved.