Topic Title: OpenGL GL_EXT_geometry_shader4 compile error
Topic Summary: OpenGL Geometry shader error using extension
Created On: 09/26/2013 05:31 AM
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 09/26/2013 05:31 AM
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Posts: 3
Joined: 03/14/2013

Hi since updating my driver to version 13.4. I cant compile geometry shader with #extension GL_EXT_geometry_shader4 : enable. Im using lines with adjacency as input type. And I corretly set value GL_GEOMETRY_INPUT_TYPE_EXT as GL_LINE_ADJACENCY_EXT.

But when I access gl_PositionIn[3] it produces compile error:

error(#147) "[" array index out of range: '3'.


 09/26/2013 06:27 AM
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Dungeon Master

Posts: 4269
Joined: 12/27/2008

Hi, Filip. This is the gaming forum, you won't find many developers here, if at all. I suggest you go to the developer forum and ask around there.

If you need to report issues, use the issue reporting forms:

Issue reporting form

Beta driver issue reporting form

Mobility issue reporting form

Linux issue reporting form




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