Topic Title: No 14.7 Drivers for Vista?
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Created On: 08/20/2014 07:31 PM
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 08/20/2014 07:31 PM
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Renoaku
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As the Title Says I am encountering problems with certain games with last years drivers.

Second Life Shadders are bugged with the sun and the drivers cause me to get input lag/delayed responses with keyboard at times.

APB Reloaded, and Dark Fall Unholy Wars same exact problem.

Are there not 14.7 drivers that will work for Vista did AMD Stop supporting Windows Vista already?

Yes I am in fact sure its drivers issues I am having I RMA my card one time already they said nothing was wrong with the card its Driver Related and there haven't been any Vista Driver Updates since last year.

 08/20/2014 08:34 PM
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black_zion
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Modify the driver INF to read "Windows 6.0" and you can install them fine.

http://forums.amd.com/game/mes...key=y&keyword1=smoking

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 08/23/2014 01:24 PM
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agent911
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I guess next will be request for DirectX 12 support
Yes can be modded driver install but if AMD dont want to make any fixes for Vista,obviously best idea to leave it alone. Latest Vista driver 13.12. If not cool ,jump on Winblows 7/8.

Finally i doubt will be any fixes in new driver for some not well known MMORPGs if AMD cant fix  WoW for ages.

 



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 08/25/2014 01:44 PM
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Renoaku
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Well I tried it and the Drivers would not install kept giving time-out message when I tried to manually install driver on vista.

The problem with AMD I am seeing is AMD Cards work okay around Direct X based games for the most part but older games like Second Life, or Final Fantasy popping sounds, Shader Glitches and its rather annoying its been like this for years and no fix only gotten worse.

I know its AMD Drivers now because I put in my 8800 GTX and it works great I am honestly just gonig to get rid of AMD all together as soon as I get the money  to buy another updated Nvidia Card because there is absolutely no reason why a competitor should have drivers that actually work a lot better no issues and higher FPS, no Random input lag but AMD has these issues with theirs?

I think my issue is OPEN GL, the AMD Drivers do not work good with it at all.

 08/25/2014 01:46 PM
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stumped
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Please tell what graphics card you have. It is kinda important.



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 08/25/2014 10:25 PM
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Renoaku
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XFX- Radeon R7770 1GB

http://xfxforce.com/en-us/products/amd-radeon-hd-7700-series/amd-radeon-hd-7770-core-edition-fx-777a-znf4

I also checked AMD OverDrive while playing games that support open GL and the GPU usage which never goes above 25% in this game if I were to put on soemthing else such as Black Gold Online the Usages goes up to 100% which means its actually working and no lag or issues in most games its games that support things like Open GL that give issues while Nvidia for some reason processes things a lot better.

I wanted to try 14.4 Drivers see if there is any difference but can't becuase they don't work for Vista.

 08/25/2014 10:46 PM
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stumped
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The last drivers to support Vista are the 13.12.



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 08/26/2014 12:26 AM
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Renoaku
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13.12 is 2013 drivers, and yes I have tried 13.12 which have bugs in it so I reverted to a previous driver due to the bug which resovles the bug in the game but I still get very poor performance in games that use Open GL rather than games like Black Gold, Aion, Etc.

13.12 gave issues with popping sounds and had issues where I would get Input lag on my keyboard when typing it would stop responding.

It also gave issues with a shader glitch in Second Life the sun was all distorted my avatar was white turing off Shaders fixed this in the game.

However the fix was to Revert Drivers to an Old Version which fixed the sun issue but the Low FPS performance issues are still there.

I am looking for a fix to this problem with AMD Cards, because again between AMD and Nvidia I can put in my 8800 GTX and besides the card being outdated I just go to their site downlaod latest driver and the game works a lot better plus I never get any issues at all, however with my AMD card which I spent around $300 on I get all kinds of issues, and I am sure these issues are Driver Related.

I took a look at my GPU usage again when in Second Life it doesn't go above 25% which tells me that the game isn't using my GPU like it should comapred to Nvidia.

When I put on Black Gold Online for example I get 100% GPU usage no issues playing the game.

Is there possibly a solution to fixing the FPS and non GPU usage problems, and why does Nvidia seem to have better driver releases than AMD?

 08/26/2014 01:47 AM
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stumped
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Why are you spending money on graphics cards when for under $100 you can have a Windows 7 64bit OS ? Microsoft stopped mainstream support for Vista in 2012.

 

 



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 08/26/2014 10:38 AM
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Renoaku
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Will buying Windows 7 Fix this problem for sure though if it will then yeah I would buy it but I currently have no way to be sure, and Vista seems to work just fine for me plus it doesn't feel as if Windows 7 Got any major updates to Vista perhaps Windows 8 But everyone has told me don't buy Windows 8 because its more for mobile users.

 08/26/2014 12:12 PM
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stumped
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Windows 7 or Windows 8.1 work well with your card.



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 08/26/2014 12:21 PM
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Renoaku
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Do you know if it will fix the problem in Second Life where I am getting around 10-20 FPS and only 25% GPU usage for sure though if so I can purchase a copy of Windows 7 and install it like tonight but I want to be sure before going throguh a re-format that this will fix the issues and that its not that I need a Nvidia Card to actually get this game to work better.

I have a friend who is usign OSX, and Nvidia and gets around 150 FPS in this game.

 08/26/2014 05:32 PM
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stumped
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I have no idea....but I will caution you to make sure your computer is FULLY updated from Windows Update, and that means all the RELAVENT "optional" and "suggested" updates. Relevant means you don't have to download any BING crap or for sure no AMD graphics update.



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 08/26/2014 06:38 PM
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MEGAEX
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second life uses the "CPU" more then it dos the gfx card and is also dependant on your internet conection..so i wuold ask what CPU you are useing..also your internet conection ..

 08/26/2014 09:30 PM
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Eydee
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About the opengl issues... AMD has always had them, there is a known workaround that solves all your problems no matter what driver you have.

#1. Find a Catalyst version that works well with your game.

#2. Use 7-zip to extract the file atioglxx.dll from the package.

#3. Put this file next to the game executable (or wherever it searches for opengl32.dll).

This will force the game to use that specific opengl implementation used in that driver version. This method is very useful when it comes to old games like NWN, KOTOR etc.

This will allow you to keep using newest drivers even if a certain opengl game is broken with them. (Regardless of system, OS, etc. Note that this method is not Vista-specific.)



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 08/27/2014 01:53 AM
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Renoaku
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Originally posted by: MEGAEX second life uses the "CPU" more then it dos the gfx card and is also dependant on your internet conection..so i wuold ask what CPU you are useing..also your internet conection ..

Amd Phenom II X4 3.0 GHZ Quad Core CPU

My Internet Connection itself is a 50mbit connection and everything in world downlaods in a matter of Seconds a lot of things are loaded.

4X DDR2 800 Memory

Yes I know ths system in General is abit out of date so to speak however I can run EVE Online 5 Times without getting this much lag, or even Run Two Dark Fall online clients which is very CPU heavy and with less frame lag unless I am running into Combat while two clients are running.

I also know that Second Life is somewhat CPU Heavy however what I don't understand is why when im using an AMD card my GPU usage is around 25% and when I go into mouse look to do combat or mvoe around my general game goes to about 17 FPS or lower when looking around its just not smooth making me miss shots in the game to to speak.

I also have Determine that 13.1 Drivers seem to be the best ones for me because if I use the Drivers from 2012 I get screen flickering in other games, if I use the 13.12 Drivers I get Static, and sound distortion in many games so 13.1 are the best however 13.1 drivers in Second Life also come with a Sun Shader Glitch which makes me have to disable shaders or the sun is distorted and I get even more lag when I enable them comapred to version 12 drivers however as  I said version 12 drivers have screen flicker in other games which means that while 13.1 has the shader glitch there is no real performance fix when playing Second Life with 13.12 drivers, or 2012 drivers because both still do bad only difference is 2012 edition drivers have no bugged out shaders.

When I use my 8800 GTX my Over-All Gameplay in this game is a lot better in addition I can download the latest drivers and not have any issues in any of my games other than the card is out of date compared to this card there is also no sound popping or screen flickering when using this card.

Originally posted by: Eydee About the opengl issues... AMD has always had them, there is a known workaround that solves all your problems no matter what driver you have.

 

#1. Find a Catalyst version that works well with your game.

 

#2. Use 7-zip to extract the file atioglxx.dll from the package.

 

#3. Put this file next to the game executable (or wherever it searches for opengl32.dll).

 

This will force the game to use that specific opengl implementation used in that driver version. This method is very useful when it comes to old games like NWN, KOTOR etc.

 

This will allow you to keep using newest drivers even if a certain opengl game is broken with them. (Regardless of system, OS, etc. Note that this method is not Vista-specific.)

 

I have tried this however I am not seeing any difference if any. Even though I copied this file over to the Game or in my case Viewer Directory of Second Life however I noticed that while the game has Open GL options inside of the game settings which I can disable but get even more FPS loss if I do such.

I also noticed that this specific game has no OpenGL32.dll in the game directory at all perhaps because its using a different type of Decoding or rendering as an alternative to OpenGL or something such as openjpeg or something I am not sure if using this work aroudn will work but I am going to try messing with the files and see if I can't do anything to get it to work better.

 08/27/2014 03:32 PM
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MEGAEX
Peon

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so i take it the problems hapen no matter what driver??

 08/28/2014 08:33 AM
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Eydee
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Originally posted by: Renoaku

 

I have tried this however I am not seeing any difference if any. Even though I copied this file over to the Game or in my case Viewer Directory of Second Life however I noticed that while the game has Open GL options inside of the game settings which I can disable but get even more FPS loss if I do such.

 

I also noticed that this specific game has no OpenGL32.dll in the game directory at all perhaps because its using a different type of Decoding or rendering as an alternative to OpenGL or something such as openjpeg or something I am not sure if using this work aroudn will work but I am going to try messing with the files and see if I can't do anything to get it to work better.

 

First part: So if you install e.g. Catalyst 568475.35644 the game works well, but if you use the atioglxx.dll from the 568475.35644 package while you have a different global driver version installed, the performance is bad?

Second part: The opengl32.dll is a windows system file, located in system32/syswow64. It contains a generic software implementation in case your hardware has no opengl support.

Opengl drivers in windows work in a way that hardware vendors provide their own opengl32.dll. However, they cannot use this name, so the OS will substitute the file name with the one provided by the driver.

Atioglxx.dll is the AMD version of the opengl32.dll file, written for AMD cards. Whenewer an application makes a call to opengl32.dll, windows will redirect the call to this other version, which is hardware specific.

The trick is windows search paths and how this substitution works.

1. Game wants to load opengl32.dll

2. Windows replaces the name to atioglxx.dll automatically.

3. Game looks in the default search paths, first in the application directory, then in all system folders, then paths used in the PATH environment variable etc.

(Normally games have neither opengl32.dll, nor atioglxx.dll files in their directory. The game looks for opengl32.dll, windows redirects the call to atioglxx.dll, then it's found in the system32/syswow64 directory automatically.)



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CPU: AMD Phenom II X4 810 @ 3120MHz | RAM: Kingmax 2x2GB DDR2 800 @ 833MHz| MoBo: MSI K9A2 CF v1.0 (BIOS: 1.D)| GPU: Asus HD 6850 1024MB (DirectCu) @ 835/1135MHz | Display: L24FHD | PSU: PC Power & Cooling Silencer 750 Quad | OS: MS Windows 3.11 Pro x64

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