It's impossible to do in software only. There has to be some hardware involved in order to make it work.
It makes sense not to be stuck at a fixed refresh interval, but I've never really understand why using vsync is such a problem for some people. Not being a game developer myself I wonder if a fixed refresh interval is really such a big problem considering it took this long to develop an alternate way of doing things.
Either way... for a lot of gamers finding reasons to spend money on new gaming hardware has never really been that difficult. I don't expect it to be here either.
Do not meddle in the affairs of archers, for they are subtle and quick to anger.
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02:31 AM by