Topic Title: 12.12-12.1-12.2prev Bfbc2 continuing flickering
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Created On: 01/27/2012 02:38 AM
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 01/27/2012 02:38 AM
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chrkon
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Τhere is continuing flickering issue when cross fire (6870) enabled on battlefield bad company 2 , at least on mp mode. Please check it out!

 01/27/2012 02:53 AM
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Vantharas
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Use the catalyst feedback option to let the driver team know. 



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 01/27/2012 11:48 AM
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Theleb_Kaarna
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I'm likewise getting major flickering w/ the official 12.1 in Skyrim with CrossfireX enabled (2x's HD 6970's). Tried every manner of setting combinations to no avail. Disabling CrossFire allows the game to display properly=(

 01/27/2012 11:53 AM
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Theleb_Kaarna
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Originally posted by: Vantharas Use the catalyst feedback option to let the driver team know. 

 

Do you mean the "Site Feedback Central" Board? If not, what are you refering to?

 01/27/2012 03:23 PM
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Vantharas
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http://www.amdsurveys.com/se.ashx?s=5A1E27D27E29B0E3



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 01/27/2012 06:10 PM
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chrkon
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Ok i allready done that!

Thank you!

 01/27/2012 07:09 PM
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Theleb_Kaarna
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Appreciate the link, thank you. Will post my issue.

 01/31/2012 12:24 PM
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Bioness
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I am also having this issue and not just with flickering but my entire screen while in game of Skyrim either gets really bright or really dark to the point of it being unplabable.

 

It seems to increase and get worse whenever I open menus or alt tab out and then back in.

 02/17/2012 12:11 AM
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stumped
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Resolved Issues for the Windows 7 Operating System

This section provides information on resolved known issues in this release of the AMD Catalyst 12.2 Pre-Certified software suite for Windows 7. These include:

  • Random texture flickering is no longer experienced when playing Tom Clancy HAWX with Crossfire and Eyefinity enabled.
  • Random texture flickering is no longer experienced when playing Call of Duty – Modern Warfare 3 in a Tri-Crossfire setup.
  • Random texture flickering is no longer experienced when playing Dragon Age 2 with Crossfire and Vsync enabled.
  • Skipping the in-game cinematics when running Dragon Age 2 in DirectX 11 mode no longer causes random stuttering.
  • The Battleforge DirectX 10.0 benchmark no longer experiences intermittent crashes when run in Tri-Crossfire mode.
  • Random flickering is no longer observed when playing Battlefield – Bad Company 2 in DirectX 11 mode.
  • Playing back h.264 interlaced BluRay content no longer displays intermittent green flashing.
  • The system no longer experiences random hangs when playing back BluRay 3D content in Duplicate mode.
  • Starcraft II no longer experiences random system crashes when exiting a campaign in certain Crossfire configurations.
  • Batman – Arkam City no longer experiences intermittent system crashes when run in DirectX 11 mode.
  • Changing Crossfire settings no longer causes a random system crash.
  • A system crash is no longer experienced when playing Rage with Crossfire enabled.
  • Crysis Warhead and Battlefield – Bad Company II no longer experience random crashes in certain Crossfire configurations.
  • Playback of BluRay 3D content now correctly uses hardware acceleration.
  • Random texture corruption is no longer displayed when playing Dirt III in DirectX 11 mode and with anisotropic filtering applied.


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Intel I7 960 @ 3.87ghz *Intel DX58SO *HIS HD6970 2gb *Corsair TX650M *2x4gb Corsair XMS3 *WD Black 1TB *Windows 7 Home Premium 64bit ***Asus N71Jq laptop *Intel I7 720QM Processor *Mobility Radeon HD5730 1gb *8gb Ram *Windows 7 64bit ** Toshiba P75-A7200 * Intel I7-4700MQ * Windows 8.1 64bit


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