I have an application that sometimes crashes on PCs running Radeon video cards when Triple Buffering is enabled.
It's a control application for a gaming device. The heads up display is rendered in OpenGL. You can find the application here:
Would it be possible to either:
a: Detect when triple buffering is enabled and pop up a warning before launching the OGL window
b: Force disabling of Triple Buffering when my application is running?
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