Topic Title: Crossfire 7750 Horizontal artifacts when turning vsync off on dx9
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Created On: 06/10/2014 08:52 PM
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 06/11/2014 05:21 PM
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GreenPixel
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it only suffer if game engine is not optimised, anyway you will get mixed results, but performance impact is not so hudge



Edited: 06/11/2014 at 07:58 PM by GreenPixel
 06/12/2014 10:25 AM
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backFireX64
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Example:

 

Crysis 3, 1080p, v-sync on (i hate tearing) all ultra except object detail=high, fxaa.

 

1. when my card run at x16-x16 -> 60 fps (950mhz/ 1400mhz stable) 90% of my entire playthrough. Dipped to 52- 54 on the most render-demanding scenes.

 

2. now my card runs at x16-x4 -> 48-56 fps (same oc) 99% of my time in-game. You can add the f****ng stuttering at that. Dipps to 35 now as well.

 

I really dont like unnecessary compromises while gaming.

But that is just me, anyway.

 

 



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amd catalyst 14.11.2 beta

 06/14/2014 11:31 AM
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GreenPixel
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test dirt 3 performance, u will see almost no difference between 4x and 16x

EDIT:

any news about dx9 cf fixes ?



Edited: 06/14/2014 at 11:44 AM by GreenPixel
 06/14/2014 11:39 AM
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HoneyBadger84
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Originally posted by: GreenPixel test dirt 3 performance, u will see almost no difference between 4x and 16x

 

 

That's cuz Dirt 3 is ancient by graphical standards.  Lol



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 06/14/2014 12:01 PM
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backFireX64
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Originally posted by: HoneyBadger84
Originally posted by: GreenPixel test dirt 3 performance, u will see almost no difference between 4x and 16x [IMG][/IMG]

 

 

 

 

 

 

That's cuz Dirt 3 is ancient by graphical standards.  Lol

 

 

Not that ancient, mind you, but i get the point.

I would really like to see a dx11/ dx9 pc racing game that looks (and plays) better than Dirt3 or even Dirt2 (which is my favourite).

Ok, maybe Grid 2 or the upcoming grid (i doubt that).

 

Imagine a racing game built around the latest CryEngine.

 

Answer:

YEEEEESSSSSSSSSSSSSSSSSS !!!!!!!!!!!!!!!!!!!!!!!

 

 



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amd catalyst 14.11.2 beta

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